Thread: Unprotect map
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Old 08-30-2003, 12:40 AM   #21 (permalink)
DrunkenWrestler
BattleForums Junior Member
 
Join Date: Jun 2003
Location: Missouri
Posts: 67
StarForge's new protection method can not be unprotected by "hex illiterates". I think I know a way to protect a map from being read correctly but functionable by StarCraft. I haven't bothered testing it due to my busy life...
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