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Old 03-18-2008, 03:35 AM   #25 (permalink)
B~E
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Join Date: May 2003
Location: Montreal, in a ghost town.
Age: 23
Posts: 2,421
Re: I cant beat protoss as zerg because of the freaking psystorm

Well yeah, in fastest maps, queens have little values, compared to other spellcasters. Thats for sure.

Quote:
Originally Posted by Chris View Post

Slow movespeed in ANY RTS is bad. You can get picked off easily and you can't escape once you get attacked, unless you cloak, or pick up the unit in another unit like a shuttle.

And even if the Queen is going to get sacked by Scouts. They would need the movespeed upgrade to catch up to it. And if the player is retarded, they may fly thier air into anti air and regret it. Plus, no retard would use it on hydras or weak units. Spawn Broodlings was designed to pick off crucial targets like Siege Tanks, nuking Ghosts, Templar, **** like those.
Well if my opponents goes for wraiths or scouts, I consider the game won already. A fleet of scouts that has been parasited, and that will be ensnared during a confrontation, will be no match for a few spore colonies or a bunch of upped hydras.

About your comment on the importance of speed, I think you're right. Thats why I'm always terrified of a zerg player who goes for muta and lings, while I go for hydras. Sure, my units are cheaper and more effective, but the sheer speed and manoeuvrability of the muta and the lings will make it extremly difficult to properly expend in the later stages of the game.
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