| Re: Omg Its Here... The Swarm 3-D is looking good on the Zerg. The corruptor, the lurker and the roach are pretty good looking. However, the Queen (with her long spindy arms), the new defiler and the "guardians" are pretty wierd.
The buildings are fun looking, but far from finished. Can't wait to see a sunken colony in action!
I love the fact that the Queen has been re-worked as a 'one of me in play at a time' unit, but that even though she can fight, her role is a mainly supporting one. She encourages macro with Zerg, which is good, since I feel that Zerg should reward players for macro than other races. Zerg should be about rewarding players for macro so that they can win fights through brute force of economy and numbers than with a lot of battlefield micro.
Also - ROACHES. Yes, the name is a bit 'meh', but I love the unit. I've been hoping for a greater emphasis on melee for the Zerg in StarCraft 2, and this unit alone makes me very happy. Throw in what looks like a melee attack for the Hydralisk and....well, I'm very, very satisfied.
I can't tell you guys how much I love that Lurkers, Roaches,= and Hydralisks are all about the same size. In Broodwar, Lurkers looked and felt like a 'heavy' unit, but now they all look like medium units, which is good, because they look more swarmy than before and it emphasises the 'superior numbers' aspect of the Zerg.
When I see a bunch of those medium units swarming together with some Ultralisks on the sides, they really do look like army ants :].
The idea of overlords needing evolution into overseers is something that makes lot of sense, but I prefered how it was in SCI. I'd rather have them as transports, than having the nydus worm, even if its more spectacular. |