Thread: Ultralisk
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Old 02-26-2008, 04:54 PM   #12 (permalink)
B~E
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Re: Ultralisk

Quote:
Originally Posted by Emperor Pan I View Post
While your whining is annoying and your complaints unfounded, I will point out for EVERyone that according to the boards:

" Also, I wanted to add that this is not the final version of the Ultralisk, as there is more visual work that has already been done on it, as well as new gameplay features we are testing on it."

Compared to warcraft, sarcraft is supposed to have a more realistic and gritty look. But they've hired warcraft's art director to do starcraft II, which explains why we have a more cartoonish look.

Also, warcraft's cartoonish look is merely an excuse for the fact that a 3-D engine cannot render realistic units because its just so difficult to work with polygones. Starcraft II is also suffering from this, as we can see.

So Karune can say whatever he want about units not being in their final version, but it is likely that we'll end up with something very similar to this, which is a clear departur from starcraft's traditional art.

So how much more founded do I need to be? Do you really want to argue that this new ultralisk is realistic-looking an work as well as the original?
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