09-09-2007, 08:58 PM
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#2 (permalink)
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[F-Zero Fanatic]
Join Date: May 2003 Location: Phantom Road Age: 22 Posts: 15,581
| Generic Changes to the mod from Vanilla D2- Your character's max level is 500 - Your max skill level is 60. You will still get 5 stat points for every level you gain. Mercenaries go to 499.
- The experience points required to level up is smaller. Really small! For instance, all you need at the start is 15 experience (most monsters give you 1-2) and you gain a level.
- The UI for the Stats, Skills, and Inventory screens have been redone. Don't get confused with the Skills UI, there are still skill requirements - you better have memorized that skill tree well.
- There are some new synergies for some of the more useless spells. And some have been increased or decreased. However, some skills (mostly the spells) start off really weak. This requires you to do well and spend your syn/skill points wisely.
- Strength and Dexterity requirements on equipment have ridiciously increased, to make it more tier based. For instance, you now need 60 strength to equip Leather Armor.
- Introduced new class based items and a Sweatband shield. It has low defense but has the highest preset Chance to Block (Str required is 100).
- Monsters now have larger groups, somewhat higher damage, AR. Defense, Levels. And some monsters have had thier models redone (the models will be explained later).
- A new interface system that will tell you your accumulated stat totals. To access this, open up your character screen and select any one of the two arrows on the bottom.
- Resistances are now -40/-70/-100%. However, effects from prefixes and suffixes have a greater effect, but also have a greater level requirement.
- Completely redone runes, unique and set items, and 3 new gem types: Aventurin, Chariot and Rock Crystal. The gems are still upgradable at a Gem Shrine.
- All shrines now auto-recharge faster. And some like Gem Shrines and Monster Shrines regenerate, even after one use. So you can literally camp at a Gem Shrine, use it, then in 18 minutes - get the Gem.
- Arrows and Bolts can now be dropped as Magics and Rares (just like in Nezeramontias)
- Lightning spells and attacks no longer do 1 damage minimum.
- Added three new tally items, introduced later.
Last edited by Chris; 09-14-2007 at 11:36 AM.
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