| thats a good general philosophy but not necessarily true. comebacks are rare, but this is how I usually respond to a losing situation:
forget about my gold and just stock up on potions. i basically become a hit and run machine, as i can sacrifice gold for experience. for example, with tinker (true story), say I'm level 8 and alone, against 2 teams of 2, one of which has knights and the other has tauren (and lvl 18 heros). I only have militia. I'll keep my units in my base and instead go out alone with my hero. I lay down a pocket factory, allow 3 little goblins to appear, and then attack a tauren. As they all follow me, I stun them, let the goblins explode, and lay a 2nd factory. Once this operation is finished, ill have about 12 tauren to half hp. I repeated this as many times necessary (potions were often used), until i reached lvl 18, and for the first time, i finally started saving my gold. I won the game.
Another way to turn around games is one well placed ultimate, or 2 cannon towers, which can take out entire armies and give u enough gold to turn things around. |