| I have a question.
How are we going to handle the skill tree and upgrade system? I like the way Nez handled it, without prerequisites...but I was quite irritated with the tiered point requirement system. Also, since we're working off of 1.10 base system, max points into something is 20, and max overall level is 99...do we want to do anything with that, or should we keep it simple?
Another issue is the stash and inventory...does anyone know how to modify their sizes? I may love the stuff we do for the mod, but damned if I'll ever play it if the stashes are 1.10 sized...same with the cube... |