| Try a Generic event. Events
Generic Unit Event - A Unit dies Conditions
Unit comparison - [Dying Unit] [is equal to] [Unit you wish to die before dropping item] Actions
If [[Random integer between 1 and 100] is [less than or equal to] [40]] then [Create [Any number] [Your item] at [Position of [Dying Unit]].
This gives a 40% chance of dropping an item of your choice.*
__________________ * IM IN UR WIKI RVRTING UR EDITS |