| E: A unit acquires an item
c: item = item 1 and item = item 2 and item = item 3 (if this doesnt wrk do: E: every 1 second of game time C: Hero has item carrid by Hero of type ite 1, -||- item 2 , 3 etc.
A:Item drop and remove last dropped item for each of them.
Create item and give to (unit)
You can add all the abilities of the 3 items to this 1 with abilities without icons they will be added to he hero not the item but you can lawyas use conditions when thee abilities to be removed. |