| There now you see how I can play, somewhat. I just wish I microed better in Game 2.
Yeah, the human in our 3rd game was noob. Especially when they tried to attack us the second time. By then I had healing wards and I was gonna expo. Afterwards, we just conquered them easily. The power of Tinker and nets shouldn't be underestimated.
Thanks. Ensare is the key to experience points and aerial carnage. I prefer them for AA and just use what we have on the ground to kill it. Because an air unit is down for 12 seconds, it cannot move or anything like that. As long as it is pinned and surrounded in units, it can succumb to the effects of stun and nearly die.
Plus, my army is mostly 2/2 by the time we attack. So even Raiders and Grunts still have the stats to take on heavy melee. The only reason I got Tauren in Game 1 was because the heroes were getting to be a problem. And I don't get lust because it is easily removed even though it is extremely beneficial.
So yeah, we are a good team. But we need to do something about those Sorceresses or those bad rushes.
Last edited by Chris; 12-19-2006 at 08:47 PM.
|