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Old 12-10-2006, 02:53 AM   #3 (permalink)
TheGreatBlademaster
BattleForums Newbie
 
Join Date: Dec 2006
Posts: 1
hmm

if you catch them using mgs early on they wont have many and they most likely wont be upgraded. So scouting is important or else you'll get attacked by fully upgraded mg's and bears. Although that usually takes time to make, so if you dont see much of the enemy then they might be doing it, so again scouting is important, also if you notice the shop in teir 1 or 2 it might be good to attack it.

So if your Orcs and your hero is shadow hunter with level 2 hex = mgs useless in combat and die quickly. Orcs raiders can do decent damage and net them, troll witch docters statis traps and healing wards. Some grunts also and maybe a catapult or 2.

For Humans you can use the socesseress's polymorph on them and slow down the already slow mgs. mortars and knights are good combo also, Air could be helpful.

Nightelves cyclone is good on them also, chimeras, or ancients, if your defending stay close to the wells. Also bears could help but you need to micro them.

Basically anything to make the mgs vunerable or out of battle will help you greatly in removing this threat. siege can be helpful also i think. If you can take out the enemy before they make the mgs and bears a serious threat, you should find an easy victory. But if you let them tech all the way up some of the blame can be your fault.
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