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Old 11-18-2006, 07:58 PM   #12 (permalink)
Phoenix2003
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Join Date: May 2003
Location: Antioch, Aiur
Age: 28
Posts: 1,392
If its sc and not bw, then just tech to templars. You needn't a robo facility so early in the game. Remember that zerg has no lurks so he cannot contain you. Just tech to templars, expand. Make a couple of archs. If you're just worried about getting passed his defenses, make carrs with arbiter and ground support(temps, zeals, archons). Forget reavers; they're too stupid and slow.
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Nonsense. There's no shame in defeat so long as the spirit is unconquered. And I'm still able to serve Aiur to a degree.
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