| Units respawn trigger
Actions
Unit-A unit owned by Neutral Hostile Dies
Conditions
(triggering unit) is a structure) equal to false
(triggering unit) is a summoned) equal to false
Actions
Wait 10.00 seconds
Unit-Create 1 (unit-type of (triggering unit) for neutral hostile at position of triggering unit facing defualt building facing degrees
I don't have a item drop trigger, i just have it so i double click on units, and select what item they drop from an item table |