| Well it depends on the matchup. I only play random 2v2, but I choose to base my build to counter the stronger of their players.
To counter undead, it's very easy. Get 8 or so breakers, run past the fiends, surround the DK or Lich and if you are successful you can force a TP. Although you might think that footmen with defend are good against fiends, they move PAINFULLY slow and are vulnerable to spells. Defend only reduces 30%, when breaker armor reduces 25% piercing, yet they retain their fast speed. So undead, go breakers and hit tier 2 hard. Hunt heroes down if possible and the combination of feedback and having no mana will screw them badly. Then target statues not only to do massive damage, but even if you don't kill them, a stat with no mana is useless.
Human is tricky. The mage is the obvious target here. But if they have footmen of their own, you have to make them target your footmen. Send footmen first, run breakers through the front lines, surround their heroes and you'll have the advantage.
Elf, don't bother.
You might be better off with sorcs against orc, but feedback is extremely useful versus orc heroes. You can stop them from using windwalk, shockwave, wolves, chain lightning, hex, etc.
It works extremely well against UD. All the UD players could never hold their front lines since breakers are so deadly to their heroes. The only unit that can counter breakers is ghouls, but that's why you got footmen. |