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Old 04-09-2006, 07:42 PM   #7 (permalink)
Stardragon
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Join Date: Nov 2003
Location: Sweden
Age: 20
Posts: 106
Quote:
Originally Posted by Dream_Walker
Why do you have an array?
And why do you have a player owned unit event. Just make a general unit event.
1) Wether I have an array or not should not affect the trigger
2) Because I don't want the trigger to kick in every time a hero dies no matter to which hero it belongs

Nothing of what you said have anything to do with the problem.

EDIT: I'm going nuts. It works in your test map but when I copy the trigger to my map (of course adding the variables you're using) it doesn't work. Fantastic.
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Last edited by Stardragon; 04-09-2006 at 08:24 PM.
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