| Theif:
Basic character class for magic find, sets some minor traps, and passive aggressive combat. Skills: Chance - increases the percentage of magic find.
Starts at 50% increase skill level adds +10% in magic find (Passive) Lock Pick - Allows character to pick locked chests and increase chance of MF% in only locked chests
Starts at 10% increase skill level adds +2% in magic find Coward - Plays helpless when attacked, lowering defense of attacker and attack rating
Starts at 5% increase skill level adds +5% to negative enemy stats Possum - Redirects incoming attacks from enemies, by playing dead
Starts at 10% increase skill level adds 10% to redirection Dodge - Same as Zon skill (Passive) Avoid - Same as Zon skill (Passisve) Grace - Adds stamina and run/walk speed
25% increase per level to stamina
5% faster run/walk per level Billionare - Gold dropped from the dead in increased substantually
30% increase per level Pillage - Chance to find added items on the bodies of the dead
Same as Find Item Leech - Steals life and mana from the dead (Passive)
Same as Redemption Creep - Stealth attack on enemies, lowering their defense, and attack damage
Starts at -10% increase skill level adds -2% to def & damage Shadow Meld - Finds a shadow to hide and escape. Increase to Resistences, and enhances defence and damage
Same as Fade and combined with Sanctuary Bodyguard - Creates a doppleganger of self to hide behind. This does no damage to enemies (much like decoy) but takes 25% of damage inflicted to add to character life.
Same as Decoy Guile - A rare insanity of bravery overcomes the Thief, to the point where it attacks causing instant death to enemy or no damage at all
Starts at -1% increase skill level adds -1% to chance of instant death Heads - adds random elemental damage to weapon
Same as enchant Tails - adds life to character, and increases life and mana regeneration rate
Starts at 5% increase skill level adds 5% to life
Starts at 2% increase skill level adds 2% to reneration rate Fear - Thief is frozen in fear from attackers. Increases defense and life but can not attack (passive) Gamble - Uses up gold supply to take damage instead of character.
10 points of damage per 1 gold taken
Counterfiet - Creates a magical weapon from anything in inventory screen of allied player or merchants Pickpocket - Ability to steal gear from merchants without a fee
once per act or every 2 hours of game time Con Artist - Talks enemies into switching sides. Increases their life and damage by 5% per level Mousetrap - Sets a trap that attracks and freezes enemies.
Acts same as ice blast with dame damage in physical Better Mousetrap - Set a trap with thorns that forces enemies to attack it and take self inflicted damage.
Same as Iron Madien Curse Tetravise - A trap that does prismatic elemental damage.
Same as Poison Nova, Armageddon, Frozen Orb, Chain Lightning, and Lower Resist Curse The Rack - Creates a trap that does magical damage (unblockable)
Damage same as Blessed Hammers skill |