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Originally Posted by -[J'kar the Damned]- You wanna talk possession? Dark Archons possess everything, and they do it on a different frequency from normal control frequencies, so it'll take over just about anything. |
Well the Erader alone could easily control the protoss, then a Banshee wil have little trouble getting through your armor and your shields (seeing as how it's a litteral ghost) and displaces the sould, having complete control over it.
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You wanna talk spells? Let me name a couple. Broodling, Psi Storm, Ensnare, Irradiate...we've got em too, and every one of them can tear through organic tissue like it's wet paper...except Ensnare, which just goos you up so that you're sitting ducks for whatever comes along to shred you.
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Those arn't spells, thier all natural and biological. Warcraft has little problems with the physical world, through the magical world. Simply put, a simple spell here and there would remedy anything that the natural world hs to offer. A force field to contend with shells. Anyhting operated by a human doesn’t need to be destroyer externally, just internally. Starcraft palyers have a simplist thinking. You don’t need to destroy the shell, just the interior. Which is why Possession is so much more powerful, as it steals the human inside the machine, and turns it on your own. And the Banshee is a soul of the dead. A dark archon needs to sacrifice two dark templars, so a Banshee is easier to create.
Also everyone says all this about Starcraft untis this and that, where do they come from? There are no Minerals on Azeroth, or on it’s surrounding planets, so everything needs to be imported. All warping done, all manufacturing requires minerals and gass. All Warcraft needs is gold and wood, which is quite abundant. Also where are your nuke silos? You’ll need minerals to build those. Also the UED which everyone mentions was completely destroyed by the zerg, as was the terran Domminion. The protoss were defeated and all three suffered losses. In Warcraft all factions are very strong powerfully, as there has been little war in over 15 years, and the races have and in the past come together in time of trouble.
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A) Ground units are walking along and all of a sudden spikes just start shooting up from the ground with no apparent source! They extend in waves across the ground coming up right under your feet! What the hell? Your units look wildly around as the spikes kill them group by group and you can't figure out what to even cast on. Your guys die, the Lurkers unburrow, and they feast on your dead units.
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Well, they had already placed down sentry wards, which can sense any creature in any state. So they use demolishers which hurl giant spikes that explode on impact where the lurkers are. They try and unburrow to escape, but Raiders ensnare them, and a gigantic Tauren crushes them.
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B) Some ground units are walking through a Terran facility and they round a corner to find a team of just four Marines standing there at the end of a long hallway. The Marines laugh and wave at your units, then open up with a barrage of 9-inch metal spikes magnetically propelled at super-high speeds, made of spent uranium. The spikes rip through your units' flesh and armor, ripping more holes in them than a porcupine's waterbed, and the Marines chuckle afterwards have a good smoke and a beer.
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As your marines laugh and wave, a Sorceress uses polymorph and turns them into sheep. Then they just walk up and kill the sheep.
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C) Warcraft units are prepping for a huge, all-out raid. They start off across the terrain until they meet a force of Terrans. The ground units are sent flying in massive groups by Arclite Siege Tank shells or cut to pieces by 25mm Smoothbore Autocannons from Goliath battle armor. Wyrms and Dragons take to the air, only to find themselves assaulted by entire waves of Gemini AA Missiles or Hellfire Missiles from Wraiths and Goliaths. Some casters try to power up to unleash some hell, but a lonely little Science Vessel floats up and EMPs them, the blast draining the energy they were building and knocking them off their feet and disorienting them. Then the Battlecruisers show up and start blasting the shit out of everything with laser batteries, and if something big and nasty starts coming close to the lines that doesn't seem to be affected by the rain of metal spikes and missiles, they magnetically focus a small nuclear explosion into a cohesive ball of energy and launch it at them in what is known as a Yamato cannon. Warcraft units can't measure up to the high level of technology being blasted relentlessly at them, and so they die.
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The shades pinpoint exactly where the Terran forces are, as no Terran can detect the presence of a dead soul. Where the Tanks are placed is of little consequence, as a lich unleashes it’s potent energy decaying the metals, and melting the very skin off it’s operators, anything that crosses it’s path, is consumed by the horrific death of pure dark magic straight from the demons of the twisting nethers. Wraiths fly in, only to be caught in a magic web brought to the ground, where banshee’s force their way into the minds and the body of the operator, and in gaining complete control of their bodies and minds take the wraiths to the air, but fly towards a BC that is going to attack, only to be destroyed by the very wraiths they lost. If the Goliaths even realize what is going on, it’s to late as the corpses of the dead earlier rise up, and blast powerful magics at them. The skeleton mages unleash powers in the very midst of the Terrans, as thousands of walking bloody corpses march onto the rest of the terrans. More humans become possessed as Banshees replace the souls of the dead. Any shots fired is instantly healed by the coming blight and the constant health regeneration of their fearsest soldier, the death knight who unleash death to anything in sight with a death coil. The frost wyrms decend on the humans, and sine they are kept aloft by magic, the missles do little, and the frost breath sweeps across the Terrans, freezing and rendering machinery useless. And infernals crash down from the sky, as destroyers fly foreward disrupting all forms of enery consuming it into a balls of chaos.
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D) The Protoss decide to raid a Warcraft base. First, any guards are literally blown up by those nasty little guided bombs called Scarabs. Then, the only sounds made are the swiping of energy blades and the screams of the dying as Dark Templar surge in, invisible and deadly, assassinating the leaders of the forces. Once the enemy essentially has its head cut off, the DTs retreat, and the main force floods in...in the form of a couple of wierd, beetle-like ships? The Warcraft forces look up at the harmless-looking Arbiters, and all of a sudden reality distorts, and energy cocoons envelop every single unit there. As the enemy troops are frozen in stasis, the fabric of space-time opens up and out spills hordes of shining troops with humming shields and energy blades. The Protoss troops surround the enemies until the stasis wears off, and then all Hell breaks loose. Zealots slash and maim, Dragoons hurl balls of antimatter at the enemies, the pure energy that is Archons literally tear stuff apart with concentrated blasts of that energy, and High Templar cast powerful storms that shred not only the body but the mind as well. From the skies pour thousands of little robotic Interceptors, picking and choosing their targets with supreme accuracy, guided from massive shining ships that float above the battlefield like grim gods overseeing the slaughter. And let's say that the tide turns, and the enemy actually figures out a way to get through the energy shields. Arbiters back home just open up another Recall Rift and suck the troops back home to heal and be repaired.
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Well the Sentry owls of the Night elves would spot the Dark Templars, and as the Templars believe they have infiltrated the base, the very trees come alive, and in massive swipes crushes the Dark templars, disrupting their ranks as Warriors one could conceive as blind turn into massive demons and hurl giant balls of Chaos that shatter the very shiels, and blast through the armor. Farie dragons flood the sky and as the Arbitor tries to cast it’s abilities, the Farie dragon unleash blasts of pure enery, destroying it. Anything that got through the warp is blasted by the pure chatoci force of the Chimera that blasts the enemy. The carrier tries to unleash it’s interceptors, but a Warden blinks into the ship, and unleashes a hail of Poision tipped daggers straight into the protoss that would have no shields thinking them safe in their ship. As the forces converge, the very sky falls onto the protoss as a POTM unleashes starfall, under the protection of an invulnerability potion. Powers derived straight from the moon goddess Elune, the powers of the protoss can’t contend with a GOD. All their shields are dropped as farie fire renders them useless, and cyclones engulf the dragoons unable to cast anything.