Thread: key units
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Old 10-26-2005, 01:31 PM   #4 (permalink)
dArKmIsChIeF
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Join Date: Apr 2005
Location: Illinois
Age: 18
Posts: 187
for toss: all Goons, about 12 HT, 5 Reavers or so (for recall), and 2-8 Arbiters (then use Hallucination till i ahve about 20).

for zerg: either Hydras or Mutas or Guard/Hydra, then following with Lings or Ultras

for terran: M and M rush, then following Tanks, if goes into long game, Wraiths, if a nr game, bc/science vessel

and of course: ALWAYS DETECTORS
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