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Old 09-26-2005, 04:30 AM   #186 (permalink)
c/n(carpe noctem)
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Join Date: Aug 2005
Age: 28
Posts: 8
Quote:
Originally Posted by fARPLANE_sHADOW_666
c/n you really dont know do you... numbers is what matters a 1:1 ratio is unevening the game of starcraft
its like what azn said (im paraphrasing but you understad) "youre screwed"
strength wise zerg dont really stand a chance, thats why they have inexpensive stuff that dont cost as much supply

by strength i mean look at the numbers- they have less health than the other races, deal less damage than the other races...the zerg just have overwhelming numbers, their ability to expand quickly (and efficiently), and their strategy

they also have the greatest strength (or weakness) in the game. the overlords. i mean theyre good instant detectors, early scouts, but theyre slow (even after the speed is upgraded), defensless, and easy prey to corsairs (one of the easiest units to obtain, also highly versatile)

strategy as in what was mentioned so many times throuout this thread that i have no need to repeat the knowledge (broodlings, massed lings, guardian vs rine scenario [azrael], etc etc)

now im not against zerg but in my noob days i spent a lot of time in money maps, and ive seen zerg almost always decimated or unused (that was before any of the uber noobs entered SC) but go into like LT and youll see so many zerg players itll make your head spin

NOTE: snagg zerg buildings dont all cost 50 minerals less... SPAWNING POOL (200 min)!!!!
i agree that if it was 1:1 ratio zerg would usually lose,
but like i said most zerg guys take only one food or whatever you want to call it while other races take more than one.
for example...
lets say you have zerg vs protoss (most people dont use terran in fastest)
50 workers each
that leaves for 150 other guys
that means 150 hydras for zerg and 75 zealots or dragoons for protoss
im pretty sure that the hydras would win
its not 1:1 ratio, it is 2:1 ratio.
and the overlord problem is not that big.
i usually have way more overlords than i need and if you have a lot, there's no point in the enemy even trying to beat them all.
also like i said again, even if the whole army is destroyed you can have it back running again in like 2minutes.
the protoss couldnt do that unless they had like 5 bases full of gateways
also dark swarm is enourmously effective and not that hard to use or control
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