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Old 09-06-2005, 12:51 AM   #166 (permalink)
avance70
BattleForums Newbie
 
Join Date: Sep 2005
Age: 25
Posts: 16
haha, ok youve asked for it:

Quote:
Originally Posted by Snagg
Read before you post.
already given you the explanation...
you read before you post n00b.

Quote:
Originally Posted by Snagg
You said zealots, how many is that? 2? Ok. Of course. By the time you build 40-50 lings, protoss has way out-teched you.
heh i like your saying "read before you post": i said toss players go zealot rush, zerg players go ling rush. and with enough hatchs, zerg can make 4 lings while toss makes 1 zealot. and thats definitive. try it if you dont believe me.

Quote:
Originally Posted by Snagg
Secondly, 10 marines (easy to obtain) kills one sunken in 8 hits. With a cool of 15, that is very fast.
in order to defeat 2 sunkens youll need at least 15 marines, with micromanaging. also - read what a@... said

Quote:
Originally Posted by Snagg
And, as I have said before, the sunkens will not hit the marines. Because there are zealots up front taking the damage.
did you know you can order your sunkens what units to attack?? i guess not, n00b
and you make it sound like the lings are already dead (they alone could beat your zealots and marines)

Quote:
Originally Posted by Snagg
Third, lurkers require lair and then a long upgrade. medics require an academy. No you cannot get lurks before I get medics.
maybe not that fast, but almost as fast... by the time your m&m reach my base i will have lurkers - unless you attack with a very small force i which case the sunkens and lings would quickly kill you.

Quote:
Originally Posted by Snagg
What are you talking about, 40-50 ling against 20 zealots. I'm talking about 6-7 zealots for each player, which is 12-14. Against possibly 15 lings max. I was talking about two protoss against one zerg. One zerg can't build that many lings that early.
zerg cant build that many? you REALLY think so? if i make a reply with a ling rush would you admit youre a n00b?

Quote:
Originally Posted by Snagg
Refer to my second replay.
your second reply is like i made a bunch of lurkers and then attacked them with marines... noone will attack archons with lings like you made it, why did you even put that in??

and i must ask you, if the archons are so incredibly good, why dont pro players make many of them?

Quote:
Originally Posted by Snagg
Quote:
Originally Posted by Snagg
Quote:
Originally Posted by Snagg
I am talking about one protoss and one terran/zerg. Zealots are the meatshield, marines/hydralisks are the ranged.
Wow, terran/zerg is the same thing, because later, if you read the post, I was saying zealots take the damage while the ranged units attack.
I said one protoss one terran right?
Quote:
Originally Posted by Snagg
Turrets/protoss/goliaths to kill the queens
ok i understand the turrets and the goliaths... but protoss??? thats just funny
man, you dont even know what you write!

EDIT:

i have to add this:
out of first 1v1, 10 players on Pro Gaming:
2 are protoss
3 are terrans
5 are zerg

or, more interesting to you, out of 10 2v2 players:
1 is random
1 preferr terran
2 are protoss
1 is either zerg or terran
2 are zerg
3 preferr zerg

it would appear that the game is inbalanced in favour of zerg

Last edited by avance70; 09-06-2005 at 12:59 AM. Reason: Automerged Doublepost
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