haha, ok youve asked for it:
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Originally Posted by Snagg Read before you post. |
already given you the explanation...
you read before you post n00b.
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Originally Posted by Snagg You said zealots, how many is that? 2? Ok. Of course. By the time you build 40-50 lings, protoss has way out-teched you. |
heh i like your saying "read before you post": i said toss players go zealot rush, zerg players go ling rush. and with enough hatchs, zerg can make 4 lings while toss makes 1 zealot. and thats definitive. try it if you dont believe me.
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Originally Posted by Snagg Secondly, 10 marines (easy to obtain) kills one sunken in 8 hits. With a cool of 15, that is very fast. |
in order to defeat 2 sunkens youll need at least 15 marines, with micromanaging. also - read what a@... said
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Originally Posted by Snagg And, as I have said before, the sunkens will not hit the marines. Because there are zealots up front taking the damage. |
did you know you can order your sunkens what units to attack?? i guess not, n00b
and you make it sound like the lings are already dead (they alone could beat your zealots and marines)
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Originally Posted by Snagg Third, lurkers require lair and then a long upgrade. medics require an academy. No you cannot get lurks before I get medics. |
maybe not that fast, but almost as fast... by the time your m&m reach my base i will have lurkers - unless you attack with a very small force i which case the sunkens and lings would quickly kill you.
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Originally Posted by Snagg What are you talking about, 40-50 ling against 20 zealots. I'm talking about 6-7 zealots for each player, which is 12-14. Against possibly 15 lings max. I was talking about two protoss against one zerg. One zerg can't build that many lings that early. |
zerg cant build that many? you REALLY think so? if i make a reply with a ling rush would you admit youre a n00b?
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Originally Posted by Snagg Refer to my second replay. |
your second reply is like i made a bunch of lurkers and then attacked them with marines... noone will attack archons with lings like you made it, why did you even put that in??
and i must ask you, if the archons are so incredibly good, why dont pro players make many of them?
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Originally Posted by Snagg Quote: |
Originally Posted by Snagg Quote: |
Originally Posted by Snagg I am talking about one protoss and one terran/zerg. Zealots are the meatshield, marines/hydralisks are the ranged. | Wow, terran/zerg is the same thing, because later, if you read the post, I was saying zealots take the damage while the ranged units attack. | I said one protoss one terran right? |
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Originally Posted by Snagg Turrets/protoss/goliaths to kill the queens |
ok i understand the turrets and the goliaths... but protoss??? thats just funny
man, you dont even know what you write!
EDIT:
i have to add this:
out of first 1v1, 10 players on Pro Gaming:
2 are protoss
3 are terrans
5 are zerg
or, more interesting to you, out of 10 2v2 players:
1 is random
1 preferr terran
2 are protoss
1 is either zerg or terran
2 are zerg
3 preferr zerg
it would appear that the game is inbalanced in favour of zerg
