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Old 09-06-2005, 12:03 AM   #165 (permalink)
a@...
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Quote:
Originally Posted by Snagg
Terran/Protoss is the best combination early game. Zealots take the damage while marines shoot safely without dying. Marine/Zealot combination will own many many zerglings. Later in the game, tank push while protoss protect the tanks. Turrets/protoss/goliaths to kill the queens.
I hope you're joking, the best combination?
The thing is, Terran CAN'T get out of his base until he gets his marine bats and medics. Marine/Zealot < Zerglings, no doubt. If you're saying zealots = meatshields you're wrong, unless z's are bunch of dumbasses, they will surround your men with lings and finish you off with ease. You think zealots > lings but you got it wrong, it's the opposite. Until Terran is ready to come out, Protoss has to defend all by himself against zerlings from two zerg. By the time Terran is ready, protoss will be done.
And queens? please.. the only units you will be making are units that are cheap, and come out fast enough to join the fight any second.

That's why Zerg/Zerg combination isn't allowed in OFFICIAL 2on2 tourneys that are big enough, if you didn't know.

Where do you play 2on2, and with who?
I'm wondering..

P.S. - Next time, please. Don't criticize my entire post, with the theory of "never ending argument"
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Last edited by a@...; 09-06-2005 at 12:07 AM.
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