Vergil awakens sprawled upon a hard metal floor. He blinks away the weariness of sleep and rises up to look around. His eyes narrow as he peers at his surroundings.
The room he is in is cube-shaped, each surface roughly 14 feet square. The in the center of each surface is a square hatch with a bar on it that aparently, when turned, unlocks the hatch. There are ladder rungs upon the walls and ceiling so that one might gain access to the roof hatch.
The panels on the wall-surfaces glow with a bright white color.
Vergil gets to his feet checking to make sure of his possessions, particularly his mother's amulet and his katana. Both are fine. He walked to the wall to the nearest hatch and climbed up to it. He opened it and peered through a small, narrow passageway that terminated in another hatch. He opened it to find another cubical room, this time blue. He went back and checked the other hatches in the original room, to find the same results. One room was red, two were green, one was orange, and another was the same blue as the first. He puzzled over what to do.
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The others also each awoke, alone, to find themselves in the same situation, each of the surrounding rooms a different color. They all wondered what to do next, and began to explore...
((Okay, RP your explorations, but stop when you come to a new room...some may be trapped, and some may be safe. You don't know, only I do.

))