Unit Name: Terran Siege Tank: Anti-Air Mode.
Health/Energy/Sheild150/0/0
Attack damage: 45(1),50(2), 60(3).
Attack Type: Ranged, Splash/Explosion Damage.
Attack Range: 9 Attack Rate: 7.5 seconds. Armor: 3.
Armor Type: Vehicle.
Mineral/Gas/Supply: 200/175/2.
Abilities: - Anti-Air Mode (Upgrade.): Transforms the Siege Tank Arclite Shock Cannon into a anti-air bombardment tool, giving it considerably good anti-air capabilities.
- Siege Tank Mode: Basic Siege Tank mode.
Unit Name: Zerg Annihilator.
Health/Energy/Sheild 420/0/0.
Attack damage: 15(1), 37(2), 54(3).
Attack Type: Melee.
Attack Range: Melee. Attack Rate: 3 seconds. Armor: 8.
Armor Type: Creature (Very Large.)
Mineral/Gas/Supply: 350/275/6
Abilities: - Regeneration (Upgrade.): This unit regenerates 1 hp every 5 seconds.
- Mutated Hides (Upgrade.): This unit takes 25% less damage from all attacks.
Unit Name: Protoss Crusader
Health/Energy/Sheild200/0/325.
Attack damage: 40.
Attack Type: Ranged, AoE/Splash.
Attack Range: 10 Attack Rate: 10 seconds. Armor: 3.
Armor Type: Defensive Structure.
Mineral/Gas/Supply: 200/200/0.
[b]Abilities:
- Terra Force: Gives the Crusader a large field of AoE when dealing damage.
Unit Name: Zerg Darkener.
Health/Energy/Sheild 175/350/0.
Attack damage: 0.
Attack Type: 0.
Attack Range: 0. Attack Rate: 0. Armor: 2.
Armor Type:Advanced Creature.
Mineral/Gas/Supply:100/400/4.
Abilities:
- Colonize (325 MP.): Selected Tarrain becomes creep with a creep coloy centered in the middle. Extended Creep.
- Darkforce (150 MP.): Renders a large area unexplored on your enemies map.