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Old 04-18-2005, 11:02 PM   #4 (permalink)
Darkmatter
 
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Join Date: Jul 2004
Location: Palmdale
Age: 22
Posts: 13,240
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Unit Name: Terran Siege Tank: Anti-Air Mode.
Health/Energy/Sheild150/0/0
Attack damage: 45(1),50(2), 60(3).
Attack Type: Ranged, Splash/Explosion Damage.
Attack Range: 9
Attack Rate: 7.5 seconds.
Armor: 3.
Armor Type: Vehicle.
Mineral/Gas/Supply: 200/175/2.
Abilities:

  • Anti-Air Mode (Upgrade.): Transforms the Siege Tank Arclite Shock Cannon into a anti-air bombardment tool, giving it considerably good anti-air capabilities.
  • Siege Tank Mode: Basic Siege Tank mode.



Unit Name: Zerg Annihilator.
Health/Energy/Sheild 420/0/0.
Attack damage: 15(1), 37(2), 54(3).
Attack Type: Melee.
Attack Range: Melee.
Attack Rate: 3 seconds.
Armor: 8.
Armor Type: Creature (Very Large.)
Mineral/Gas/Supply: 350/275/6
Abilities:

  • Regeneration (Upgrade.): This unit regenerates 1 hp every 5 seconds.
  • Mutated Hides (Upgrade.): This unit takes 25% less damage from all attacks.



Unit Name: Protoss Crusader
Health/Energy/Sheild200/0/325.
Attack damage: 40.
Attack Type: Ranged, AoE/Splash.
Attack Range: 10
Attack Rate: 10 seconds.
Armor: 3.
Armor Type: Defensive Structure.
Mineral/Gas/Supply: 200/200/0.
[b]Abilities:

  • Terra Force: Gives the Crusader a large field of AoE when dealing damage.



Unit Name: Zerg Darkener.
Health/Energy/Sheild 175/350/0.
Attack damage: 0.
Attack Type: 0.
Attack Range: 0.
Attack Rate: 0.
Armor: 2.
Armor Type:Advanced Creature.
Mineral/Gas/Supply:100/400/4.
Abilities:

  • Colonize (325 MP.): Selected Tarrain becomes creep with a creep coloy centered in the middle. Extended Creep.
  • Darkforce (150 MP.): Renders a large area unexplored on your enemies map.
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