Thread: build orders?
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Old 03-29-2005, 08:10 PM   #2 (permalink)
ArtOfProtoss
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Join Date: Mar 2004
Location: North Carolina
Age: 20
Posts: 929
Obviously it depends on the matchup. I'm a P player so...

PVP:

8 pylon
10 gateway

If the position is 6-9/vice versa or 12-13/vice versa then if he adds a second gate...

12 Gateway
13 Zealot
15 pylon

If the zealot chases my probe around, signifiying a slower/non-existant zeal rush...

Gas on sixteen and probes then a double pump of peons.

If it's anything but the earlier stated positions...

12 gas
16 or so cyb
19 Gateway

PVT:

I play this one pretty much by the book...

8 pylon
10 gate
12 gas
14 cyb
goon
robotics on 20

Unless it is either 12-3 (P 12 T 3) in which case I'll block his wallin, pump a zeal and try to get it into his base, cyb on 16, rob before goon.

or if I see double barrack in which case I double gate

PVZ:

If it's 12-3/vice versa or 6-9/vice versa I'll open with...

8 pylon
10 gate
12 gate
13 zealot
15 pylon
double pump of zealots

If it's any other position...

8 pylon
10 gate
12 gas
13 Zealot
15 pylon
18 cyb

and then I can either do stargate rush...

zeal, stargate (in a remote corner of your base), dragoon (helps cover your ramp and kill ovie so it's better than a third lot)

or you can play it conservative and citadel instead of stargate

I've got a bunch more but that's basically how I play it.
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